

If his aggression is high, he will immediately start shooting, if it is set to low, he will run away. You can set the aggression level of each gangster in order to control his reaction upon encountering an enemy. This way, each gangster represents a potential group of mercenaries that will protect your territory. Bodyguards' default weapon is the handgun, but if you by any chance happen to have any other weapons in your stash, they are sure to take it.

And as long as all the bodyguards are alive, your gangster cannot be hurt.

This feature seemed pretty interesting: if you have sufficient funds you can hire "muscle" to help your gangsters in fights. This is where you can add bodyguards to your current gangster. The upper part of the screen contains animations of your gangsters at work, and the left hand side of the screen contains detailed data about your currently selected gangster. The first thing I got to like about this game is the simple interface, rid of complicated elements that would hinder gameplay. As you advance through missions and complete given objectives, your status will rise and the missions will get more complex and more interesting. The story unravels through chapters and you'll feel as if you were reading a good crime-story. The map of Temperance is crammed with points (cities) that represent your potential targets for spreading your area of influence. Joey Bane starts off with pretty limited means, but he is driven by vendetta. You assume the role of Joseph Bane, a young gangster who wants to avenge the death of his father and rule Temperance. The father of the main character, one of local Dons, gets killed in one of the shoot-outs. Just the right time for gunfights, smuggling, racketeering, and altogether dealing in crime. It takes place in an imaginary US state called Temperance in the late thirties of the twentieth century. The campaign is the heart of the game and it has rather an interesting plot. When I say too late, I mean that some missions have time limits. Be sure to complete the tutorial before you start playing the campaign, as it will point out some crucial elements that you could otherwise get to realize too late.

There's the campaign, the multiplayer and tutorial mode. Of course, it is best to enjoy such an experience on your PC, and this is exactly what Gangsters 2 has to offer. People have long been fascinated by gangsters and their frequently short, yet interesting lives. I have to admit that I never expected the sequel to be this different from the original, but all changes turned out just great, all from gameplay improvements to the graphic design. Following the guidance of his mentoring uncle, the young boss strives to build an underworld empire that will empower him to take the revenge he so bitterly seeks.Īfter several years of waiting, the sequel to the one of the most interesting strategic simulations ever is finally here. Players take the role of an up-and-coming crime lord who returns from the war to find that his father has been murdered by a rival gangster. More sophisticated character development, a night and day cycle, and numerous new buildings and abilities have been added as well. Gangsters 2: Vendetta is designed to improve upon the original by enhancing the game interface and incorporating a more detailed, involving storyline, all while retaining the basic real-time combination of cunning strategy and ruthless tactics that appeal to fans of the series. Players again take the role of a prohibition era mob boss in this real-time strategy sequel to Hothouse Creations' Gangsters.
